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Gamification based design in Libraries

Tuesday, November 22, 2022 09:30
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Gamification based design in Libraries

Tuesday, November 22, 2022 09:30
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It's a one day workshop in the Siauliai P. Visinskis library as part of the 5 days training Dungeons and Librarians, taking place from 21st to 25th November.
During the Gamification day, librarians explore what gamification is, learned how to start a gamificiation based activity prototype and got to know some examples and resources linked to gamification.




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This badge is issued to gaining knowledge and undersntading about the essentials of gamification in the context of libraries and youth involvement.
Badge earner explored what gamification is, learned how to start a gamificiation based activity prototype and got to know some examples and resources linked to gamification.




Tasks
Task no.1
Evidence verified by: one activity organiser
Participate in gamification workshop and your reflection of what did you learn from this day!

Skills

ESCO
#work cooperatively
ESCO
#stimulates creativity in the team
ESCO
#designing prototypes
ESCO
#arrange library educational programs
International and Intercultural
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Time to complete: 1 day
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Awero
Badgecraft hosts this platform and develops it together with leading educational organisations. The European Union's programme Erasmus+ granted co-funding for building the first version of this platform. Contact support@badgecraft.eu.
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Co-funded by the Erasmus+ programme of the European Union
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